Diorama of a futuristic room, created using a reference in the software maya practicing my skill of objects textures and lighting with a dynamic color palette.
WHY
It was created with the intention of using a technique that I had not yet explored, which is the incorporation of collage in motion graphics, giving me a wide field where I could work and combining grunge and graffiti elements with saturated colors along with ancient colored sculptures. gray to give the project its own identity and convey the message that it is possible to draw inspiration from the past to create your own idea.
CONCEPT
This project is based on the idea of giving new life and meaning to classic or old elements, reinventing ideas to create new things, whether with your own work from a long time ago or classic art, it is always a great opportunity to look back, get inspired and create.
RENDER IMAGES
⸻ FULL RENDER
⸻ INTERIOR VIEW
TAKE A LOOK AT THE FULL VIEW
DEVELOPMENT AND INFORMATION
This was a 3D model developed with Maya software using a reference diorama, in which taking advantage of the number of different elements in the room, I incorporated a colorful and vibrant color palette of 3 main tones that contrast with the black of the structure of the room itself, looking for that modern almost RGB gamer style.